The job is unclear
Stakeholders want an app before they can name the repeated task it should remove.
Build
App development starts with the job a phone should do. Mobile application development at Sovassa covers iOS, Android, and cross-platform builds when that job is real, including the interface, device QA, and the first store release.
An app brief that is only a feature list is not ready to build. We name the repeated task, the person who does it, and the smallest release that can teach the team something. Native and cross-platform are a choice about that product, not a habit.
The build then includes the accounts, the data the phone must reach, and the month after the store approves the build. Release support is part of the scope. We do not treat submission as the end of the engagement.
Software and startup teams often arrive with a deck and no product path on a phone. The work in that case is one job, shipped small enough to learn from, with a plan for the fixes that show up after people actually use it. A second platform waits until the first job is clear.
The problem
Stakeholders want an app before they can name the repeated task it should remove.
Two codebases, two backlogs, and a design that fits neither platform well.
Sign-in, permissions, and offline behaviour appear late and reshape the product.
Store review, crash reporting, and the first month of fixes were never in the plan.
What we deliver
The journeys, roles, and release slice that deserve a first version.
Native or cross-platform implementation, chosen for the product rather than habit.
APIs, notifications, and the admin tools the team needs to operate the app.
Store submission, QA notes, and a plan for the issues that show up after launch.
Offers
Each one can stand alone or sit inside a larger engagement.
Native iPhone and iPad apps when platform behaviour is part of the product.
Native Android apps for the devices and versions your users actually have.
One codebase for iOS and Android when the product can share most of the interface.
Cross-platform apps when the team already works in the JavaScript ecosystem.
A shared app where the first release does not need two separate codebases.
The smallest release that lets real users complete the core job.
Apps with roles, permissions, and the systems a larger organisation already runs.
Research, journeys, and interface design before or alongside the build.
Fixes, store updates, and the first months after release.
A planned rebuild or upgrade of an app that is hard to change or no longer fits the platform.
Capabilities
Stack
QA, permission handling, and a basic security review of accounts and data are part of the engagement. We do not treat the store listing as someone else’s problem.
Have an independent senior engineer review your current stack, database bottlenecks, code quality, or new MVP roadmap with zero sales pitch.
Process
Decide who the app is for and which task the first release must complete.
Prototype the critical paths before engineering commits to them.
Ship reviewable increments with tracking and empty states included.
Prepare store assets, test, and leave a clear path for the first fixes.
Related
Most engagements connect more than one capability.
Build
Research, journeys, interface design, and a handover engineering can build.
View serviceBuild
Marketing sites, portals, dashboards, and web apps your team can keep using.
View serviceBuild
Workflows, assistants, and integrations with a human check and a clear boundary.
View serviceInsights
Plain answers we give in first conversations.
Product
What actually sets the cost of an app: scope, user roles, platforms, integrations, and the costs teams forget. Plus how to get an estimate you can trust.
Read insight
Product
The stages of app development, what makes each take longer, store review rules, and how to shorten the timeline without shipping something fragile.
Read insight
Product
An MVP is a learning release. A full product is a commitment to operate what you learned.
Read insightFAQ
Short answers to the decisions this page is meant to support.
The job the phone should do, the journeys, the build for iOS, Android, or both, and support through the first store release. It also covers the accounts and data that release depends on.
Cross-platform is often right for a shared product with a modest device-specific surface. Native is right when platform behaviour is the product. We recommend one after discovery.
Yes. Interface and engineering can be scoped together or alongside an existing design, as long as the flows are allowed to change when they do not hold up.
Yes. We will tell you if another capability would change the outcome, and you can decide whether to include it.
Send a consultation request with the goal, the current site or product if you have one, and the timing you have in mind.
Start a conversation
Book a consultation or send the brief you already have. We will reply with a clear next step.